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ICON语言


ICON语言是一种高级编程语言,具有强有力的字符串及结构分析和处理能力,适合于解决人文科学领域中的问题,在欧美许多大学的文科院系,ICON语言作为必修课程。



ICON语言简介


利用ICON程序语言编写软件进行语言学研究

将文件转换为文本形式之后,就可以着手利用计算机对这些资料进行研究了。研究的内容非常广泛,不仅可以采用传统的"笔加卡片"方式进行的研究,如词语、句子摘录,词条排序等,可以方便快捷地通过计算机完成,而且还能完成传统方式所无法完成或很难完成的工作,如各种语言成分的查找、检索、统计,字、词频的统计,将文件以特定的方式(如每小句一行)输出,对字、词按内码、笔画、读音、部首等属性信息进行排序,等等。要使计算机完成上述种种任务,离不开各种应用软件。但是,目前市面上能满足一般语言学研究者进行语言研究需要的软件还不多见,这就要求研究者自己掌握一、两种编程语言,根据自己的需要编写应用软件。

由美国亚利桑那大学计算机系开发的ICON语言是一种以字符串和结构处理为特色的程序语言,现在已经有了可以在WINDOWS上运行的版本,而且清华大学出版社已经出版了由张卫国教授编著的《ICON语言教程》,中国读者自学很方便。经过一段时间的学习,笔者已经能够编写一些短小的程序,用来进行学习、研究了。例如,利用收集到的语料,对汉语中的一些特殊句式,如"被"字句、"把"字句,进行研究。具体方法是:首先利用编写的检索软件对语料进行定向检索,把符合条件的检索结果保存为单独的文件,然后可以对这些句式进行结构、搭配、频率等方面的研究。需要指出的是,这样得出的检索结果一般是以行为单位输出的,一行中不一定包含一个完整的句子,这样,许多重要的语言信息就无法发现,因此,可以编写一个程序,使文件以一行一个句子(或小句)的形式排列,然后再进行检索,这样得到的结果就以句子(或小句)的形式输出,我们就可以对特定的语言现象进行更加深入的分析和研究了。

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1. Introduction


Icon is a high-level programming language with extensive facilities for processing strings and structures. Icon has several novel features, including expressions that may produce sequences of results, goal-directed evaluation that automatically searches for a successful result, and string scanning that allows operations on strings to be formulated at a high conceptual level. Icon also provides high-level graphics facilities.

Icon emphasizes high-level string processing and a design philosophy that allows ease of programming and short, concise programs. Storage allocation and garbage collection are automatic in Icon, and there are few restrictions on the sizes of objects. Strings, lists, and other structures are created during program execution and their size does not need to be known when a program is written. Values are converted to expected types automatically; for example, numeral strings read in as input can be used in numerical computations without explicit conversion. Icon has an expression-based syntax with reserved words; in appearance, Icon programs resemble those of Pascal and C.

Although Icon has extensive facilities for processing strings and structures, it also has a full repertoire of computational facilities. It is suitable for a wide variety of applications. Some examples are:

text analysis

text editing

document formatting

artificial intelligence

expert systems

rapid prototyping

symbolic mathematics

text generation

data laundry

There are public-domain implementations of Icon for the Macintosh, MS-DOS, many UNIX systems, and VAX/VMS. The remainder of this report briefly describes the highlights of Icon. For a complete description, see References 1 and 2.

2. Expression Evaluation


2.1 Conditional Expressions

In Icon there are conditional expressions that may succeed and produce a result, or may fail and not produce any result. An example is the comparison operation

i > j

which succeeds (and produces the value of j) provided that the value of i is greater than the value of j, but fails otherwise. Similarly,

i > j > k

succeeds if the value of j is between i and k.

The success or failure of conditional operations is used instead of Boolean values to drive control structures in Icon. An example is

if i > j then k := i else k := j

which assigns the value of i to k if the value of i is greater than the value of j, but assigns the value of j to k otherwise.

The usefulness of the concepts of success and failure is illustrated by find(s1,s2), which fails if s1 does not occur as a substring of s2. Thus

if i := find("or",line) then write(i)

writes the position at which "or" occurs in line, if it occurs, but does not write a value if it does not occur.

Many expressions in Icon are conditional. An example is read(), which produces the next line from the input file, but fails when the end of the file is reached. The following expression is typical of programming in Icon and illustrates the integration of conditional expressions and conventional control structures:

while line := read() do

write(line)

This expression copies the input file to the output file.

If an argument of a function fails, the function is not called, and the function call fails as well. This "inheritance" of failure allows the concise formulation of many programming tasks. Omitting the optional do clause in while-do, the previous expression can be rewritten as

while write(read())

2.2 Generators

In some situations, an expression may be capable of producing more than one result. Consider

sentence := "Store it in the neighboring harbor"

find("or", sentence)

Here "or" occurs in sentence at positions 3, 23, and 33. Most programming languages treat this situation by selecting one of the positions, such as the first, as the result of the expression. In Icon, such an expression is a generator and is capable of producing all three positions.

The results that a generator produces depend on context. In a situation where only one result is needed, the first is produced, as in

i := find("or", sentence)

which assigns the value 3 to i.

If the result produced by a generator does not lead to the success of an enclosing expression, however, the generator is resumed to produce another value. An example is

if (i := find("or", sentence)) > 5 then write(i)

Here the first result produced by the generator, 3, is assigned to i, but this value is not greater than 5 and the comparison operation fails. At this point, the generator is resumed and produces the second position, 23, which is greater than 5. The comparison operation then succeeds and the value 23 is written. Because of the inheritance of failure and the fact that comparison operations return the value of their right argument, this expression can be written in the following more compact form:

write(5 < find("or", sentence))

Goal-directed evaluation is inherent in the expression evaluation mechanism of Icon and can be used in arbitrarily complicated situations. For example,

find("or", sentence1) = find("and", sentence2)

succeeds if "or" occurs in sentence1 at the same position as "and" occurs in sentence2.

A generator can be resumed repeatedly to produce all its results by using the every-do control structure. An example is

every i := find("or", sentence)

do write(i)

which writes all the positions at which "or" occurs in sentence. For the example above, these are 3, 23, and 33.

Generation is inherited like failure, and this expression can be written more concisely by omitting the optional do clause:

every write(find("or", sentence))

There are several built-in generators in Icon. One of the most frequently used of these is

i to j

which generates the integers from i to j. This generator can be combined with every-do to formulate the traditional for-style control structure:

every k := i to j do

f(k)

Note that this expression can be written more compactly as

every f(i to j)

There are several other control structures related to generation. One is alternation,

expr1 | expr2

which generates the results of expr1 followed by the results of expr2. Thus

every write(find("or", sentence1) |

find("or", sentence2))

writes the positions of "or" in sentence1 followed by the positions of "or" in sentence2. Again, this sentence can be written more compactly by using alternation in the second argument of find():

every write(find("or", sentence1 | sentence2))

Another use of alternation is illustrated by

(i | j | k) = (0 | 1)

which succeeds if any of i, j, or k has the value 0 or 1.

Procedures can be used to add generators to Icon''s built-in repertoire. For example,

procedure findodd(s1, s2)

every i := find(s1, s2) do

if i % 2 = 1 then suspend i

end

is a procedure that generates the odd-valued positions at which s1 occurs in s2. The suspend control structure returns a value from the procedure, but leaves it in suspension so that it can be resumed for another value. When the loop terminates, control flows off the end of the procedure without producing another value.

3. String Scanning


For complicated operations, the bookkeeping involved in keeping track of positions in strings becomes burdensome and error prone. Icon has a string scanning facility that is manages positions automatically. Attention is focused on a current position in a string as it is examined by a sequence of operations.

The string scanning operation has the form

s ? expr

where s is the subject string to be examined and expr is an expression that performs the examination. A position in the subject, which starts at 1, is the focus of examination.

Matching functions change this position. One matching function, move(i), moves the position by i and produces the substring of the subject between the previous and new positions. If the position cannot be moved by the specified amount (because the subject is not long enough), move(i) fails. A simple example is

line ? while write(move(2))

which writes successive two-character substrings of line, stopping when there are no more characters.

Another matching function is tab(i), which sets the position in the subject to i and also returns the substring of the subject between the previous and new positions. For example,

line ? if tab(10) then write(tab(0))

first sets the position in the subject to 10 and then to the end of the subject, writing the remaining characters. Note that no value is written if the subject is not long enough.

String analysis functions such as find() can be used in string scanning. In this context, the string that they operate on is not specified and is taken to be the subject. For example,

line ? while write(tab(find("or")))

do move(2)

writes all the substrings of line prior to occurrences of "or". Note that find() produces a position, which is then used by tab() to change the position and produce the desired substring. The move(2) skips the "or" that is found.

Another example of the use of string analysis functions in scanning is

line ? while tab(upto(&letters)) do

write(tab(many(&letters)))

which writes all the words in line.

As illustrated in the examples above, any expression may occur in the scanning expression.

4. Structure


Icon supports several kinds of structures with different organizations and access methods. Lists are linear structures that can be accessed both by position and by stack and queue functions. Sets are collections of arbitrary values with no implied ordering. Tables provide an associative lookup mechanism.

4.1 Lists

While strings are sequences of characters, lists in Icon are sequences of values of arbitrary types. Lists are created by enclosing the lists of values in brackets. An example is

car1 := ["buick", "skylark", 1978, 2450]

in which the list car1 has four values, two of which are strings and two of which are integers. Note that the values in a list need not all be of the same type. In fact, any kind of value can occur in a list -- even another list, as in

inventory := [car1, car2, car3, car4]

Lists also can be created by

L := list(i, x)

which creates a list of i values, each of which has the value x.

The values in a list can be referenced by position. Thus,

car1[4] := 2400

changes the last value in car1 to 2400. A reference that is out of the range of the list fails. For example,

write(car1[5])

fails.

The values in a list L are generated by !L. Thus

every write(!L)

writes all the values in L.

Lists can be manipulated like stacks and queues. The function push(L, x) adds the value of x to the left end of the list L, automatically increasing the size of L by one. Similarly, pop(L) removes the leftmost value from L, automatically decreasing the size of L by one, and produces the removed value.

4.2 Sets

A set is a collection of values. An empty set is created by set(). Alternatively, set(L) produces a set with the values in the list L. For example,

S := set([1, "abc", []])

assigns to S a set that contains the integer 1, the string "abc", and an empty list.

The set operations of union, intersection, and difference are provided. The function member(S, x) succeeds if x is a member of the set S but fails otherwise. The function insert(S, x) adds x to the set S, while delete(S, x) removes x from S. A value only can occur once in a set, so insert(S, x) has no effect if x is already in S. !S generates the members of S.

A simple example of the use of sets is given by the following segment of code, which lists all the different words that appear in the input file:

words := set()

while line := read() do

line ? while tab(upto(&letters)) do

insert(words, tab(many(&letters)))

every write(!words)

4.3 Tables

Tables are sets of pairs each of which consists of a key and a corresponding value. The key and its corresponding value may be of any type, and the value for any key can be looked up automatically. Thus, tables provide a form of associative access in contrast with the positional access to values in lists.

A table is created by an expression such as

symbols := table(0)

which assigns to symbols a table with the default value 0. The default value is used for keys that are not assigned another value. Subsequently, symbols can be referenced by any key, such as

symbols["there"] := 1

which assigns the value 1 to the key "there" in symbols.

Tables grow automatically as new keys are added. For example, the following program segment produces a table containing a count of the words that appear in the input file:

words := table(0)

while line := read() do

line ? while tab(upto(&letters)) do

words[tab(many(&letters))] +:= 1

Here the default value for each word is 0, as given in table(0), and +:= is an augmented assignment operation used to increment the values. There are augmented assignment operations for all binary operators.

A list can be obtained from a table T by the function sort(T, 1). The form of the list depends on the value of i. For example, if i is 3, the list contains alternate keys and their corresponding values in T. For example,

wordlist := sort(words, 3)

while write(pop(wordlist), " : ", pop(wordlist))

writes the words and their counts from the table words.

5. Graphics Facilitie


Icon supports high-level graphics facilities:

Windows can be opened and closed as desired.

Text can be written to windows in a variety of type faces and sizes, including proportional-width faces.

Characters from the keyboards can be processed as they are typed.

Points, lines, polygons, circles, ares, and smooth curves can be freely mixed with text.

Colors can be used for both text and graphics.

Image files can be read and written.

For more information, see Reference 3.

6. An Example


The following program, which produces a concordance of the words from an input file, illustrates typical Icon programming techniques. Although not all the features in this program are described in previous sections, the general idea should be clear.

global uses, lineno, width

procedure main(args)

width := 15 # width of word field

uses := table()

lineno := 0

every tabulate(words()) # tabulate all citations

output() # print the citations

end

# Add line number to citations for word

#

procedure tabulate(word)

/uses[word] := set()

insert(uses[word], lineno)

return

end

# Generate words

#

procedure words()

while line := read() do {

lineno +:= 1

write(right(lineno, 6), " ", line)

map(line) ? while tab(upto(&letters)) do {

s := tab(many(&letters))

if *s >= 3 then suspend s# skip short words

}

}

end

# Print the results

#

procedure output()

write() # blank line

uses := sort(uses, 3) # sort citations

while word := get(uses) do {

line := ""

numbers := sort(get(uses))

while line ||:= get(numbers) || ", "

write(left(word, width), line[1:-2])

}

end

The program reads a line, writes it out with an identifying line number, and processes every word in the line. Words less than three characters long are considered to be "noise" and are discarded. A table, uses, is keyed by the words. Every key has a corresponding set of line numbers. The first time a word is encountered, a new set is created for it. The line number is inserted in any event. Since a value can be in a set only once, duplicate line numbers are suppressed automatically.

After all the input has been read, the table of words is sorted by key. Each corresponding set of line numbers is sorted and the line numbers are appended to the line to be written.

For example, if the input file is

On the Future!-how it tells

Of the rapture that impells

To the swinging and the ringing

Of the bells, bells, bells-

Of the bells, bells, bells, bells,

Bells, bells, bells-

To the rhyming and the chiming of the bells!

the output is

1 On the Future!-how it tells

2 Of the rapture that impells

3 To the swinging and the ringing

4 Of the bells, bells, bells-

5 Of the bells, bells, bells, bells,

6 Bells, bells, bells-

7 To the rhyming and the chiming of the bells!

and 3, 7

bells 4, 5, 6, 7

chiming 7

future 1

how 1

impells 2

rapture 2

rhyming 7

ringing 3

swinging 3

tells 1

that 2

the 1, 2, 3, 4, 5, 7

Acknowledgement

Icon was designed by the the author in collaboration with Dave Hanson, Tim Korb, Cary Coutant, and Steve Wampler. Many other persons have contributed to its development. The current implementation is based on the work of Cary Coutant and Steve Wampler with recent contributions by Bill Mitchell, Janalee O''Bagy, Gregg Townsend, Ken Walker, and Clint Jeffery.

References

1. R. E. Griswold and M. T. Griswold, The Icon Programming Language, Prentice-Hall, Inc., Englewood Cliffs, NJ, second edition, 1990.

2. R. E. Griswold, C. L. Jeffery and G. M. Townsend, Version 9.3 of the Icon Programming Language, The Univ. of Arizona Icon Project Document IPD278, 1995.

3. G. M. Townsend, R. E. Griswold and C. L. Jeffery, Graphics Facilities for the Icon Programming Language; Version 9.3, The Univ. of Arizona Icon Project Document IPD281, 1995.

相关分词: ICON 语言